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Guides to the parts of working with samples that are far easier to hear than to read about. Everything on these pages makes a sound and responds to being dragged, nudged, or switched. Play with them rather than skimming them.

  • How pitch shifting works

    Play a sample faster and it goes up, but it also gets shorter and starts to sound like a smaller instrument. Transposing, formants, and how many notes you need to record.

    October 8, 2026

  • How compression works

    A compressor turns down the loud parts, and everything else follows from that. Threshold, ratio, attack and release, where the loudness comes from, and why it matters more on a 12-bit sampler.

    Updated October 8, 2026

  • Why your loop clicks

    A sustained sample that ticks on every repeat is a waveform problem you can see. Loop splices, zero crossings, and the crossfade that removes the click for good.

    October 7, 2026


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    The native macOS sample manager built for Eurorack and hardware samplers.

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